battery done looks good to me

This commit is contained in:
2026-08-08 15:22:53 +01:00
parent cf4db3b8df
commit 02e99cca74
2 changed files with 119 additions and 33 deletions

View File

@@ -18,7 +18,9 @@ Singleton {
let criticalLevel = 20;
let batteryPercentage = getBatteryPercentage(mainBattery);
if (mainBattery.state == UPowerDeviceState.Charging) {
if (mainBattery.state == UPowerDeviceState.FullyCharged) {
return Colors.sky;
} else if (mainBattery.state == UPowerDeviceState.Charging) {
return Colors.mauve;
} else if (mainBattery.state == UPowerDeviceState.PendingCharge | mainBattery.state
== UPowerDeviceState.PendingDischarge) {
@@ -61,28 +63,99 @@ Singleton {
return icon + "" + percentage + "%";
}
function getChargingRateFormat() {
let rate = mainBattery.changeRate.toFixed(1);
let finalString = "harging at " + rate + "W";
if (rate == 0) {
finalString = "Battery Idle";
} else if (rate < 0) {
finalString = "C" + finalString;
} else {
finalString = "Disc" + finalString;
}
return finalString;
}
function getMainBatteryInfo() {
let battery = UPower.devices.values[0];
let batteryState = battery.state;
let batteryName = getBatteryName(battery);
let time = 0;
let timeString = "";
let timeToEmpty = battery.timeToEmpty;
if (timeToEmpty == 0) {
timeString = "full";
time = battery.timeToFull;
} else {
timeString = "empty";
time = timeToEmpty;
}
let time = getTimeFormat();
return {
"name": batteryName,
"charge": battery.percentage,
"energy": battery.energy,
"capacity": battery.energyCapacity,
"time": time,
"timeString": timeString,
"energy": battery.energy.toFixed(1),
"capacity": battery.energyCapacity.toFixed(1),
"health": battery.healthPercentage
};
}
function getTimeFormat() {
let state = mainBattery.state;
let finalString = "";
if (state == UPowerDeviceState.FullyCharged) {
finalString += "Battery Full";
} else if (state == UPowerDeviceState.Charging) {
let time = mainBattery.timeToFull;
if (time == 0) {
return "Getting Time...";
} else {
let timeArr = secondsToTime(time);
// If more than 1 hour
if (timeArr.hours >= 1 || timeArr.hourNeedsIncrement == 1) {
finalString += timeArr.Hours + " Hours ";
// If minutes not 0
if (timeArr.minutesRounded > 1) {
finalString += timeArr.minutesRounded + " Minutes";
}
} else {
finalString += timeArr.minutes + " Minutes ";
finalString += timeArr.seconds + " Seconds";
}
}
finalString += " Until Full";
} else if (state == UPowerDeviceState.Discharging) {
let time = mainBattery.timeToEmpty;
if (time == 0) {
return "Getting Time...";
} else {
let timeArr = secondsToTime(time);
// If more than 1 hour
if (timeArr.hours >= 1 || timeArr.hourNeedsIncrement == 1) {
finalString += timeArr.hours + " Hours ";
// If minutes not 0
if (timeArr.minutesRounded > 1) {
finalString += timeArr.minutesRounded + " Minutes";
}
} else {
finalString += timeArr.minutes + " Minutes ";
finalString += timeArr.seconds + " Seconds";
}
}
finalString += " Remaining";
} else {
finalString += "Getting Time...";
}
return finalString;
}
function secondsToTime(totalSeconds) {
totalSeconds = Math.max(0, Number(totalSeconds));
const hours = Math.floor(totalSeconds / 3600);
const minutes = Math.floor((totalSeconds % 3600) / 60);
const seconds = Math.floor(totalSeconds % 60);
const roundedMinutes = minutes + (seconds >= 30 ? 1 : 0);
const hourNeedsIncrement = roundedMinutes === 60;
return {
hours,
minutes,
seconds,
minutesRounded: hourNeedsIncrement ? 0 : roundedMinutes,
hourNeedsIncrement
};
}
}