Files
score-system/src/routes/api/eventResults/+server.ts

121 lines
3.8 KiB
TypeScript

import { globalEmitter } from '$lib/server/globalEmitter';
import { eq } from 'drizzle-orm';
import { db } from '$lib/server/db';
import * as schema from '$lib/server/db/schema';
import { getRegisteredEvents } from '$lib/server/databaseManager';
export async function POST({ request }: any) {
// Decode body
let responseBody = await request.json();
// If there is no request then dont respond
if (!responseBody) {
return new Error('nuh uh');
} else {
console.log(JSON.stringify(responseBody));
if (responseBody.eventId) {
// Get the event
let eventData = await getRegisteredEvents(responseBody.eventId);
// If the event hasnt started or ended
if (eventData.events[0].state != 1) {
return new Error();
}
let scoringPreset = eventData.events[0].scoringPreset;
// make a new main ledger entry
let newLedgerEntry = await db
.insert(schema.mainLedger)
.values({ registeredEvent: responseBody.eventId })
.returning();
// get the id so i can use it in the sub ledgers
let ledgerEntryId = newLedgerEntry[0].id;
function getPoints(
scoringPreset: { placement: number; points: number }[] | string,
position: number
): number {
const preset =
typeof scoringPreset === 'string' ? JSON.parse(scoringPreset) : scoringPreset;
return (
preset.find((s: { placement: number; points: number }) => s.placement === position)
?.points ?? 0
);
}
// Create a Map to collect total scores per team
const teamScores = new Map<any, number>();
// for every bracket
for (let bracket in responseBody.brackets) {
// for every player
for (let player in responseBody.brackets[bracket].players) {
// variable fun
let currentPlayer = responseBody.brackets[bracket].players[player];
let currentPlayerTeam = currentPlayer.teamId;
let currentPlayerPosition = currentPlayer.position;
// If they put in a score / result
if (currentPlayerPosition > 0) {
let score = getPoints(scoringPreset, currentPlayerPosition);
// If their score is in the preset and they put in a score
if (currentPlayer.scores.length > 0) {
if (score > 0) {
// Accumulate points for this team instead of inserting right away
const currentTeamScore = teamScores.get(currentPlayerTeam) || 0;
teamScores.set(currentPlayerTeam, currentTeamScore + score);
}
// PLACEMENT LOGIC (Left untouched)
let newPlayerPlacement = await db
.update(schema.registeredPlayers)
.set({ placement: currentPlayerPosition })
.where(eq(schema.registeredPlayers.id, currentPlayer.registeredPlayerId))
.returning();
console.log(newPlayerPlacement[0].placement, currentPlayer.firstName);
}
}
}
}
// After calculating all player scores, batch insert team scores into the ledger
if (teamScores.size > 0) {
const ledgerEntries = Array.from(teamScores.entries()).map(([teamID, points]) => ({
ledgerID: ledgerEntryId,
teamID,
points
}));
let newScores = await db.insert(schema.scoreLedger).values(ledgerEntries).returning();
console.log(newScores);
}
// 2. Determine the winner right here using the same Map data
let highestScore = -1;
let winningTeamId = null;
for (let [teamID, points] of teamScores.entries()) {
if (points > highestScore) {
highestScore = points;
winningTeamId = teamID;
}
}
if (winningTeamId) {
let teamWinnerUpdate = await db
.update(schema.registeredEvents)
.set({ teamWinner: winningTeamId, state: 2, timeCompleted: Date.now() })
.where(eq(schema.registeredEvents.id, responseBody.eventId))
.returning();
console.log(teamWinnerUpdate);
}
}
// Update the frontends
globalEmitter.emit('scoreUpdate');
// Return a response because
return new Response('coolsies');
}
}